Character Creation Guide
"Every story begins with a choice. Who you are shapes the path you'll walk."
Welcome to The Crescent. This guide walks you through everything needed to create your character and begin your adventure in a realm where institutions endure but strain toward breaking.
Start Here: Understand the Setting
Essential context before creating your character:
Overview →
The tone, themes, and what makes The Crescent unique. Political complexity, failing infrastructure, and moral ambiguity define this world.
Core Races →
Choose from humans, drow, eldar, dwarves, and more. Each brings unique perspectives on The Crescent's political landscape.
Birthsigns →
Optional class reflavoring based on cosmic influences. Each birthsign corresponds to a D&D class (Warrior=Fighter, Crown=Paladin, etc.) with unique setting-appropriate descriptions.
Backgrounds →
Your character's history and connections. How did you come to be involved in The Crescent's unfolding mysteries?
House Rules →
Review mechanical changes specific to The Crescent: modified rest rules, point buy adjustments, and magical responsibility guidelines.
Optional Deep Dives
Once you have the basics, these sections add depth:
- Factions → - The major powers: Five Councils, Grand Mercantile Concord, Road Wardens, Iron Pact, and Ordo Sera. Your character likely has opinions about these groups.
- History → - Major events that shaped the current world
- Religion → - Gods and spiritual beliefs
- Places → - Cities and regions you might visit