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Overview

Fantasy realm vista with ancient roads

"These aren't ruins. They're foundations."

— Unknown

So is The Crescent: a land both enduring and failing. Its institutions still stand, but each is strained to the breaking point. The lifelines of civilization — ancient wards, forgotten roads, half-remembered pacts — fray with every passing year.

True good and true evil move through the world, though mortal eyes fail to discern them. A tyrant may guard his people from horrors greater still; a noble act may unleash unseen ruin.

Common folk can live entire lives of joy and wonder without glimpsing the worst the Crescent conceals. Yet in the wilds, true monstrosities stir. Your choices — which institutions to support, which mysteries to pursue, which shadows to drag into the light — will shape the fate of the realm.

What Defines The Crescent

Political Complexity
The Five Councils, merchant guilds, and mysterious organizations shift alliances constantly.

Failing Infrastructure
Medieval urban decay The Old King's Road protects travelers with wardstones that fail more frequently each year. Nobody remembers how they were made.

Moral Ambiguity
Good and evil exist as real forces, but mortals struggle to recognize them. The tyrannical lord may be the only thing keeping his people safe.

Living History
Every settlement has layers. Ancient foundations support newer construction.

Be wary of the woods, and do not stray far from the road.


Character Creation

Start Here: Character Creation Guide →

Everything you need to create a character, organized as a step-by-step process.

Essential Setting Knowledge

Start here to understand The Crescent:

Explore the World

Geography & Trade

Culture & Lore